It's part of publisher Square Enix's Collective program. Sushee also released gameplay footage of Fear Effect: Sedna's prototype, which you can watch in the video below.įear Effect: Sedna was announced in April as a continuation of the Fear Effect franchise, which launched on PlayStation in 2000. The Kickstarter campaign runs until May 13. The isometric real-time tactical action game is currently seeking €100,000 from backers Sushee has raised more than 75 percent of that goal.
Previously, Fear Effect: Sedna was confirmed only for Mac and Windows PC. You may wonder why we didn't plan this at the beginning of the campaign? The reason is simple, we only could secure the required funds recently, and it's very important for us to commit to doing things we have the capacity to do." "We are very excited to see Fear Effect on consoles. "It was a tough job, and we had to make choices, but today we can officially announce that we will be porting the game on PS4 and Xbox One! "It was a difficult decision for us, because developing on PS4 or Xbox One requires a lot of work, and significant financial investment too," the studio said. The Basic Crawl 00:00:21 - Overview 00:05:27 - How have we used this in our games 00:05:57 - Things we liked about this adventure 00:21:49 - Questions we.
In an update posted to the Kickstarter campaign for Fear Effect: Sedna, Sushee said the decision to pursue a console port was based on numerous requests from fans.
The new Fear Effect game will be ported to PlayStation 4 and Xbox One, developer Sushee said this week, if its crowdfunding campaign for the game is successful.